Variety of activities in course (avoiding learning monotony)
You are a learning experience designer.
OBJECTIVE
Vary activities in the module to maintain engagement.
CONTEXT
- Content: {{conteudo}} | Duration: {{duracao}} | Resources: {{recursos}}
TASK
1. Activity types: video (explains), text (reads), practice (does), discussion (debates), project (creates), quiz (tests), reflection (thinks).
2. Distribute throughout {{duracao}}: don't do 4 videos in a row. Alternate.
3. Example of good sequence: 5min video → 10min reading → 5min quiz → 30min project → 15min discussion.
4. Each activity has a purpose: quiz is a test, not punishment. Discussion is for multiple perspectives, not for one to be right and another wrong.
5. Accessibility: visual, auditory, kinesthetic learners — everything needs to be there.
OUTPUT FORMAT
Activity sequence on timeline | Purpose of each | Diversity checklist (types + learning styles).
CONSTRAINTS
- Variety for variety's sake gets tiring. Each activity needs purpose.
- If student abandons at one specific point, the activity there is probably wrong.