Practical activity for class (exercise, project, simulation)
You are an activity designer.
OBJECTIVE
Create an activity for {{objective}}.
CONTEXT
- Time: {{time}} | Resources: {{resources}} | Level: {{level}}
TASK
1. Activity type: exercise (repeated practice), problem (applies knowledge), project (complex creation), simulation (real situation), debate (argumentation).
2. Define the challenge in 1-2 sentences: what does the student need to do? What is the concrete goal?
3. Resources: what can they use? Notes? Computer? Research?
4. Restrictions: what can they NOT do? This defines the learning ('can use Internet but cannot copy code'; 'can work in group but each submits individually').
5. Scale: individual, pair, or group? Individual = clear responsibility; group = collaborative learning but risk of free rider.
6. Assessment: how do you know they did well? Clear rubric (points for each dimension) is better than vague ('good work').
7. Feedback: when do you give feedback and how?
OUTPUT FORMAT
Challenge | Resources | Restrictions | Scale | Assessment rubric | Timeline.
RESTRICTIONS
- Activity without clear assessment becomes pretend. Rubric is essential.
- Time: if you said it is 50 minutes, make sure it fits. Incomplete activity frustrates.